iPhone App Pricing Roundup

A few blogs around the ‘net have been discussing pricing of apps in the iPhone AppStore. I just wanted to note a few as a follow-up, since I had covered similar ideas in my previous blog post, Finding the Right Price – Marketing Mobile Software – Part II, Price.


A few blogs around the ‘net have been discussing pricing of apps in the iPhone AppStore. I just wanted to note a few as a follow-up, since I had covered similar ideas in my previous blog post, Finding the Right Price – Marketing Mobile Software – Part II, Price.

My expectation is that if/when the low priced apps no longer support further development activity, then the devs will eventually drop out of the AppStore and the clutter will reduce. (There is a purpose for the $99 entry fee.) This process will be a long term process, however, so perhaps new devs will continue to chase the top spots with price? Should be an interesting journey.

http://furbo.org/2008/12/09/ring-tone-apps/
http://www.losingfight.com/blog/2008/11/15/how-to-price-your-iphone-app-out-of-existence/
http://www.losingfight.com/blog/2008/11/07/can-you-make-a-living-off-an-iphone-app/
http://blogs.oreilly.com/iphone/2008/12/the-app-store-effect.html
http://www.mobileorchard.com/how-rank-correlates-to-sales-top-50-means-1000-sales-per-day/

UPDATE (2/09):
here’s a few new ones:
http://majicjungle.com/blog/?p=66 (This post is especially good.)
http://cyrilgodefroy.com/fr/index.php/2009/02/04/168-of-appstore-and-bad-ideas